#include "HerzeleidPrecompiled.hxx"
#include "HerzeleidPoint.hxx"

using namespace HerzeleidFoundationNamespaceImpl;

Point::Point( _In_ Float32 X, _In_ Float32 Y ) : 
	X(X), Y(Y)
{
}

Point const Point::Empty()
{
	return Point( 0.0f, 0.0f );
}